The same is true in The Witcher 3 while Geralt is searching for Ciri. Many of them are witcher contracts, which throughout all the Witcher stories Geralt needs to complete for bed and board. The Witcher 3 makes its side missions make total sense in terms of Geralt's character and needs. In the context of the main quest's high stakes, this can undermine immersion, with the hero running around an open world running errands while that world risks being destroyed. In many RPGs, including Fable 3, the player's main motivation for completing side quests is usually meta rather than motivated in-universe-it's content for the player to see in the game. While The Witcher's bleak, brutal universe might not provide Fable will much guidance regarding its setting, the way the CDPR game balances its main quests and side quests in its open world could. That means fans can expect the main questline to drive them through the story beside a myriad of optional side quests throughout the world. Explore a land of fantastical creatures and wondrous places." We can't say for sure that Fable is getting a new beginning based on an asteroid, but hey, that would be a heck of a way to clear the slate.Fable 4 will be an open-world game. We don't have any confirmation on the rumor itself, but the official trailer for Fable 4 gives the description "Fable returns with a new beginning for the legendary franchise. Talk about a reset. It sounds too ridiculous to be true, but it also sounds like a perfectly fine excuse to wipe the slate clean, which would allow a new studio more creative freedom. You allegedly play a character in the far-flung future, at a point when humanity has managed to reach a medieval-like civilization again. The original post states that Albion and Aurora were destroyed by an asteroid willed to strike by the wish of a mad king. Interplanetary travel? Yeah, that sounds completely buckwild.
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